A compelling presentation of a very timely subject. Check out the link and find out more about how digital identity is evolving (or should evolve) from site-centric to user-centric. … [Read more...]
A poetic machine
My last post about slow life and the long now made me think about the late Dutch artist, Gerrit van Bakel, and his famous artwork/creation, the Tarim Machine. Gerrit van Bakel wanted to change the world, redesign it according to his vision, and bring humanity, nature, art and technology in … [Read more...]
The slow life, the long now
If you were asked to think of words to describe the present times, or how the future would be; would you use slow, long, subtractive, simple, basic, sustainable or don’t do it?Probably not. At least, they won’t make the top 10, I think. But for the growing number of followers of the Japanese “Slow … [Read more...]
Some musings on visual culture
The following 6 posts are my reflections about visual culture and new media. These articles comprise the end-project for my subject Culture and Media in the Institue for Interactive Media (IAM) in Amsterdam. This is not an art review, rather an articulation of several concepts in new media as … [Read more...]
The spectacular commodification of Che
Films containing computer-generated images and computer animation have given birth not only to its own unique aesthetics, but also a critique of its visual seductiveness and dominance. In addressing this so-called ‘spectacular realism’ (Lister 2003: 145), we are faced with two main connotations of … [Read more...]
Gollum: poster-boy for the next generation
I love everything LOTR; not just Legolas, but even Gollum and Sauron. But after seeing Jackson’s LOTR, I’ve become unexpectedly a real fan of Gollum. Its/his performance in the film was truly touching. Yep, ‘its/his performance’, because Gollum wasn’t just purely a CGI; as everyone knows, he’s also … [Read more...]