Timi will share… | Social Business Strategy

…analysis on social business, interactive media, games, e-democracy, poetry, food, passions

Crowdsourcing turns Philippine tourism’s new slogan into a meme

An ad used in More Fun in the Philippines campaign

Prison. More fun in the Philippines.

The Philippines Department of Tourism’s (DOT) new slogan “It’s more fun in the Philippines” is getting a life of its own. Although debates have been sparked (the slogan is the same as an ad in Switzerland in 1951), I think netizens are largely approving it. The public has taken the slogan and made it its own as seen by numerous ads / tweaked slogans sprouting on Facebook and Twitter. Some of the first images coming up on a Google search range from breathtaking nature shots to slices of Philippine life and humour to political and satirical messages. My interest in it lies primarily on the fact that it’s now becoming an internet meme: it’s a case where crowdsourcing has transformed a good slogan into a living one. A more valuable point of critique for me, though, would be whether the DOT and its ad agency integrated social touchpoints during the campaign development process, and if it actually planned for the public to get on board the campaign by mashing up the slogan. The previous slogan in 2010 was a social #fail, which I extensively blogged about.

Kisses. More fun in the Philippines.   Planking. It's more fun in the Philippines.  Social climbing. More fun in the Philippines.  Biking. More fun in the Philippines

Below is a comment I made on a friend’s Facebook Wall where the issue of originality was raised.

 
”in my opinion, the originality issue is not as simple as critics are portraying it. in this day and age, i think even the concept of originality is changing. it has become increasingly easy to share, mash-up and produce hybrid ideas, which in their own right can be considered ‘original’. maybe dot didn’t do its research more extensively as netizens could easily do (the advertising campaign development process in many countries still lag in integrating social touchpoints), but that doesn’t make them guilty of stealing.

the slogan itself “it’s more fun in the (country)” is so basic and resonates with people’s own experiences, that it’s difficult to tweak it. it’s this basic character, i think, that makes it a good slogan, because you can easily and creatively craft it to the philippine context. so, it might be based on another country’s slogan, but we can execute it differently. just like how the ads are being made by the public now. they’re taking snapshots of life in the philippines and basically saying ‘mas masaya sa pinas’ (which i think is what all pinoys abroad swear by). i think crowdsourcing the ads themselves is what will breathe in new life in this ‘unoriginal’ slogan’.

if i were to critique the campaign, it would be less on the merits of the slogan itself, and more on whether the dot integrated social touchpoints throughout the development of the campaign. i think that was one major flaw of its predecessor (‘Pilipinas kay ganda’). it could’ve leveraged the wisdom of the crowd, but it didn’t. i blogged about this in 2010 if you’d like to read ;-) http://socialbizstrategy.com/2010/11/24/case-study-philippines-tourism-campaign-rebranding-couldve-harnessed-the-wisdom-of-crowds/

i love the way it’s now being adopted by the public and making it their own. like this album: https://www.facebook.com/media/set/?set=a.10150506686457290.390771.501807289&type=1
 and even the political and satirical ones — those are welcome, too. they extend the campaign into the public consciousness and bring in authenticity in my view. might be an undesired result by dot, but they can’t really do anything about it.”

Filed under: Culture, Digital worlds, Philippines, Social / online media analysis, , ,

Social Business Forecast: 2011 The Year of Integration (Jeremiah Owyang’s LeWeb Keynote)

Where is social business headed in 2011? Altimeter Group’s research reveals that corporations will focus on integration, staffing, advertising, and measurement. Get the details in Jeremiah Owyang’s Le Web Keynote presentation, shared under Open Research.

Excerpt from web-strategist.com:

How You Should Invest in 2011: Scalable Programs
1:1 dialog with customers does not scale –you can not hire enough community managers to keep up with the growing number of customer voices, as a result, we recommend that corporations focus on the following six areas of investment for 2011

  1. Hire correctly (Gurus/Ninjas/Samurai need not apply) and properly train for scale
  2. Integrate social media on the corporate website, then aggregate and curate
  3. Invest in advertising that leverages social graph
  4. Build an unpaid army of advocates –get your customers to do the work for you
  5. Invest in scalable systems like SCRM and SMMS
  6. Learn to measure using the ROI Pyramid

Filed under: Social / online media analysis, social business, Strategy, , , , ,

Case study: Philippines tourism rebranding could have harnessed the wisdom of crowds

In brief: The short-lived Philippines tourism rebrand sorely lacked social touchpoints. Such a high-engagement brand should’ve leveraged public participation by strategically integrating the role of online influencers and social media in the whole project cycle. The Department of Tourism and its ad agency seemed to have forgotten that we’re “…living in the middle of a remarkable increase in our ability to share, to cooperate with one another, and to take collective action, all outside the framework of traditional institutions and organisations.” The public is now not only their stakeholders, but also co-creators.

Beauty turned ugly in just a few hours after the Philippines’ Department of Tourism (DOT) launched its rebranded tourism campaign. The new (and now recently scrapped) DOT slogan, ‘Pilipinas Kay Ganda’ (Philippines, so beautiful!) started a firestorm of criticism shortly after the launch.  It’s a case that once again reveals the clout of social networks in the Philippines (and overall) and argues for the urgent need of a new way of working. It also shines a light on the significance of online influencers.

Performance artist and activist Carlos Celdran and other online influencers gave the new slogan a failing mark on their Twitter and Facebook pages. Netizens were also quick to point out the striking similarity of the logo to that of Poland’s tourism logo. And then there was the URL blooper: instead of landing in ‘beautifulpilipinas.com’, visitors might end up going to a porn site ‘beautifulfilipinas.com’.

I won’t dive into the advertising issues (merits and demerits of the rebrand itself, the much-maligned logo and slogan, bad copy); a lot have blogged about this already. Nor will I delve into the greater problems ailing DOT and the Philippines tourism industry in general.

What I want to spotlight is the social perspective. Government and advertising agencies alike need to acknowledge the fact that social technologies are fundamentally changing the way we work, and should begin working with a public that has been transformed from mere consumers into stakeholders and co-creators.

Read the rest of this entry »

Filed under: campaigns, Ideas, Philippines, Social / online media analysis, social business, Strategy, , , , , , , , ,

On the lighter side

There are a lot more topics served in reboot that whet my appetite, but I will share those musings another time. Here’s some lighter stuff that help me reboot on a daily basis:

• There’s a game console designed for active playing indoors and outdoors
• Crowds naming products and getting paid for it
• And my personal fave — a 2.8 inch karaoke machine (w00t!)

Sometimre ago, I read about Locomatrix, a UK-based company that develops location-based games. Locomatrix creators, Richard Vahrman and Moira Nangle, who described themselves as ‘keen walkers’, wanted to make game that would encourage kids to play outdoors. Now, there’s ‘Swinxs’, a game console designed to encourage active and social play among children. It’s created by Swinxs B.V., a Dutch games developer.

How it works: You’ve got Swinxs, the game console. which talks, cheers and explains the games, referees and keeps score. Then there are the XS tags, wristbands with microchips that communicate with the console. It starts the games, retrieves player profiles and measures performance. Up to 10 individual players can join in a game.

Players can connect Swinxs to the computer through a USB cable to download new games (for free) and upload performance data at swinxs.com. They can also issue challenges, share experiences. The games are grouped by age and category and are mostly educational and adventure games. A software development kit (SDK) is also available that lets players or third parties create their own games for the system. I haven’t tried it myself, but it looks like the kids are having fun.

Then there’s ‘NameThis’, an online site where community members submit names for products and services requested by innovators. Their selling point is that why settle for the ideas of the few when you can get the ideas of the crowd. People requesting names pay $99 and within 48 hours are guaranteed to have three ‘world-validated’ names for their ‘thingamajig’. The site is powered by Kluster, which claims to use complex algorithms that let the brightest ideas surface, not just the loudest ones.

They take $80 out of each naming fee and distribute it to the members who create/influence the top three names:

1st Place: $40 to Namer, $10 Shared Amongst Influencers
2nd Place: $16 to Namer, $4 Shared Amongst Influencers
3rd Place: $8 to Namer, $2 Shared Amongst Influencers

Check out the names being bounced around – some are quite witty and right on target, while some can make your hair stand.

Last, but definitely not the least, is the world’s smallest karaoke! Created by a Japanese toy-maker (Tomy Co. Ltd), it’s a seven centimetre (2.8 inches), on-the-go, must-have gadget for the young pop-star wanna-be. It targets elementary school kids, girls in particular, who adore pop stars.

This so-called ‘Hi-kara machine’ comes with headsets, but can also be used with a second set of headphones or put on speaker mode. Apparently, the invention of the Hi-kara machine follows the trail of an emerging trend in Japan, called ‘hitokara’ — or “lone karaoke” — which means going out to sing karaoke alone.

I can imagine myself doing karaoke alone in the house, but it’s much more fun to do it with your friends (and lots of beer and lots more food ;-p ). I think I’d use the Hi-kara not to go on a solo karaoke trip, though, but I love the idea of mobile karaoke! But then again I’m Filipino so I think that’s hard-wired in my genes. ;-p

Filed under: Digital worlds, Games, Ideas, , ,

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analyst, poet, dream-dweller. a.k.a. 'delunna'

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