Our drinks are on the table. The little sofa has been moved against the wall to make some room for our mini-gig. We've chosen our set list. We do a bit of stretching: I open and close my hands, pull each finger to make that wonderful cracking sound, stretch my arms, tighten my upper back muscles and … [Read more...]
I, video game (2/2)
I didn’t have any inkling that such childhood experiences in digital games would someday be a part of a collective engagement with technology that would be critically studied, and will form one of the many perspectives from which to view today’s society and culture.This perspective was taken by … [Read more...]
I, video game (1/2)
I often wonder how my eight-year old nephew really experiences video games. He has Playstation, PSP and Wii, which he shares with his brothers and nephews. Every now and then, he also plays games on his mom’s laptop. He’s growing up amidst a revolutionary time for games and the gamer.When I was his … [Read more...]
On the lighter side
There are a lot more topics served in reboot that whet my appetite, but I will share those musings another time. Here’s some lighter stuff that help me reboot on a daily basis: • There’s a game console designed for active playing indoors and outdoors • Crowds naming products and getting paid for … [Read more...]
Planet Earth’s a playground
That’s how Locomatrix sees the world of gaming these days. From the bedroom back into the real world. Locomatrix is a UK-based company that develops location-based games. If you’ve got a GPS-enabled phone or a compatible phone with a GPS receiver, you can download the Locomatrix application. Add … [Read more...]
Hi, I’m Timi and delunna and QB and Sangga
I’ve organised a workshop for my company, Media Catalyst, which will address the theme of avatar societies. From 50 year olds to 10-year olds, it’s quite common these days to have one or even several digital identities. It varies by complexity depending on how active you are in the virtual worlds, … [Read more...]